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Sector 34

Sector 34 is a 4x-lite, which I would describe as a mix between Risk and Master of Orion. Early days yet! · By sgibber2018

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This one is on hold until I can afford better hardware on which to develop. The game has exceeded the scope of what I ca...
started by sgibber2018 Dec 10, 2023
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0.0.6 Changelist (Feature) Scrolling Console : The bottom console can now be scrolled up and down with the “j” and...
started by sgibber2018 Aug 22, 2023
24 views
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I shall push the build within the next couple of days. Enjoy!
started by sgibber2018 Aug 18, 2023
1 reply
43 views
0.0.5 Changelist (Feature) Scaling Fleet Widths : Fleet widths (the base amount of dice rolled per side per round) now i...
started by sgibber2018 Aug 13, 2023
31 views
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Hello, fellow gamers and game-makers! I have decided to make an after-action-review of my latest 0.0.5 test run, which a...
started by sgibber2018 Aug 12, 2023
46 views
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0.0.4 Changelist Controls: 'd' by itself, without shift + ctrl, will activate deploy mode for the currently selected sys...
started by sgibber2018 Aug 02, 2023
32 views
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0.0.3 Change Log: ---------------- * Slightly improved amount of bonus ship production AI empires get in hard mode * AI...
started by sgibber2018 Jul 27, 2023
30 views
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0.0.2 Change Log: ---------------- * AI is vastly improved. Will now counter attack, patrol, mass for coordinated assaul...
started by sgibber2018 Jul 21, 2023
27 views
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The following are what I hope to include for the next update. For anyone playing it already who finds the game too easy...
started by sgibber2018 Jul 15, 2023
3 replies
65 views
Sector 34 lives! Version 0.0.1 is out. I would call this something between a prototype and a pre-alpha build, but it is...
started by sgibber2018 Jul 15, 2023
49 views
No replies yet